Add error handling so that disconnecting from a console
producing fast output doesn't cause an error loop.
Signed-off-by: Mike Wray <mike.wray@hp.com>
import socket
import threading
-
+from errno import EAGAIN, EINTR, EWOULDBLOCK
+
from xen.web import reactor, protocol
from xen.lowlevel import xu
self.lock.acquire()
if self.closed():
return -1
- if not self.conn:
- return 0
- while not self.obuf.empty():
+ writes = 0
+ while self.conn and (writes < 100) and (not self.obuf.empty()):
try:
+ writes += 1
bytes = self.conn.write(self.obuf.peek())
if bytes > 0:
self.obuf.discard(bytes)
- except socket.error:
- pass
+ except socket.error, err:
+ if err.args[0] in (EWOULDBLOCK, EAGAIN, EINTR):
+ pass
+ else:
+ self.disconnect()
+ break
+
finally:
self.lock.release()
return 0